Let's advance the world technology tree and build great systems that work for everyone while surviving the test of time.
General Email | ykang@protonmail.com |
Company | Guidebolt Inc. |
https://ca.linkedin.com/in/yoonseokang | |
Github | https://github.com/openyk |
https://twitter.com/yoonseokang | |
Location | Ontario, Canada |
Citizenship | Canada |
Broad and deep technical skillset. Excellent quality-sense.
Special: system design, improvement intuition, UI/UX practical-power-user perspective
Typing Speed: 110 WPM (2015 certificate)
Reading Speed: 1000+ WPM
Mechanical Design (part and assembly modeling): Autodesk Inventor, Autodesk Inventor CAM
Advanced Fabrication: 5-Axis CNC Machining
Electrical Design (schematic and PCB design): KiCAD
Infra Electrical: 10kVA work inspected and approved by the Electrical Safety Authority in Canada
Software (general and embedded development): C, C++, Python, PHP, Linux
Only a few generations ago, slavery and serfdom were considered normal. What do we consider normal today that will be looked back in disgust by future generations?
People tend to ignore serious problems until they themselves get seriously hurt. People tend to accept the status quo for as long as they themselves live in relative comfort.
I applaud current efforts for clean energy and automotive/industrial electrification.
Whoever was part of planning the Global Innovation Clusters in Canada did a really good job.
Childhood: Born in 1993, moved to Canada with my parents and little sister in 2000. Good memories playing Yugioh; learning about card valuation and fair trades. Hundreds of hours dropped off at Chapters to read game/hobby books (this is how I got into chess and combat robotics). I used to be a super-committed Runescape miner, then got scammed when trying to sell 1M gp worth of coal (I cried).
Adolescence: Started hobby robotics. Learned mechatronics through early internet resources and applied engineering books. Appreciated the community pioneering of Jim Smenstowski (Team Nightmare) and robust designs of Carlo Bertocchini (Biohazard robot). Fond memories of Super Smash Bros Melee at a friend's house regularly after school.
Adulthood: Empathy matured. Systems engineering interest expanded to economics. Hobby technnical enthusiasm evolved to passion for real product development with free-information/open-source/modular-compatibility/DIY-friendly ideals. Over 10 years of technical experience, major 1st hand frustrations with so many bad products/designs out there (all the way from when I was 14, my new fishing rod broke on the first cast) that they really compelled me to design and build things properly! Tired of non-constructive office politics, getting effective communication is a relief. I like the principles of being kind yet firm, push-up focused systems (instead of pull-down), bridging abstract ideals to specific experiences, and discovering the good truths that move you forward.
List ignores a ton of datasheets, application notes, etc.
Games that I've completed or reasonably progressed into. Intended to convey my history; should not be considered a list of recommendations.
Ongoing Games: Dota 2, Counterstrike: Global Offensive, Hunt: Showdown, Beyond All Reason, Omega Strikers, Magic: The Gathering Arena, Yugioh: Master Duel, Chess
Single-Player: I enjoy games with new ideas, stories, and feel.
RTS: I used to play a lot of custom games in Starcraft 1 and 2. Really enjoyed the history-driven campaign in Age of Empires 2. Recently discovered Beyond All Reason and it's the first time I'm consistently having fun with RTS PVP.
Childhood: Pokemon Yellow, Pokemon Silver, Dragon Warrior Monsters 2, The Legend of Zelda: Oracle of Seasons, Chessmaster: 10th Edition
Other:
The value of a personal website seems limited because it is temporary (dies with the person), niche value (fragments of the person's ideas), and harder to search for (than finding profiles on typical social platforms).
That said, they create opportunities for interested people to efficiently learn about a person at a deeper level, passively building rapport and natural unity.