Yoonseo Kang

Let's advance the world technology tree and build great systems that work for everyone while surviving the test of time.

General Email ykang@protonmail.com
Company Guidebolt Inc.
LinkedIn https://ca.linkedin.com/in/yoonseokang
Github https://github.com/openyk
Twitter https://twitter.com/yoonseokang
Location Ontario, Canada
Citizenship Canada

Skills

Broad and deep technical skillset. Excellent quality-sense.

Special: system design, improvement intuition, UI/UX practical-power-user perspective

Typing Speed: 110 WPM (2015 certificate)

Reading Speed: 1000+ WPM

Mechanical Design (part and assembly modeling): Autodesk Inventor, Autodesk Inventor CAM

Advanced Fabrication: 5-Axis CNC Machining

Electrical Design (schematic and PCB design): KiCAD

Infra Electrical: 10kVA work inspected and approved by the Electrical Safety Authority in Canada

Software (general and embedded development): C, C++, Python, PHP, Linux

Thinking Outside Our Window of History

Only a few generations ago, slavery and serfdom were considered normal. What do we consider normal today that will be looked back in disgust by future generations?

People tend to ignore serious problems until they themselves get seriously hurt. People tend to accept the status quo for as long as they themselves live in relative comfort.

Problems Of Our Time

  • Climate Change (tipping points, feedback loops, global inertia, forced migration, natural disasters, agricultural disruption, infrastructure degradation)
  • Scalping and Price-Gouging of Basic Necessities
  • Decreasing Energy-Return-On-Energy-Investment (EROEI)
  • Strategic Resource Management and Next-Gen Recycling
  • Patent Trolling and Regulatory Capture
  • Resource-based Geopolitical Conflicts
  • Science-Economy Disconnect (why countries can suffer greatly and die despite having a skilled population that is willing to work and physically capable of collective survival)

I applaud current efforts for clean energy and automotive/industrial electrification.

Whoever was part of planning the Global Innovation Clusters in Canada did a really good job.

About Me

Childhood: Born in 1993, moved to Canada with my parents and little sister in 2000. Good memories playing Yugioh; learning about card valuation and fair trades. Hundreds of hours dropped off at Chapters to read game/hobby books (this is how I got into chess and combat robotics). I used to be a super-committed Runescape miner, then got scammed when trying to sell 1M gp worth of coal (I cried).

Adolescence: Started hobby robotics. Learned mechatronics through early internet resources and applied engineering books. Appreciated the community pioneering of Jim Smenstowski (Team Nightmare) and robust designs of Carlo Bertocchini (Biohazard robot). Fond memories of Super Smash Bros Melee at a friend's house regularly after school.

Adulthood: Empathy matured. Systems engineering interest expanded to economics. Hobby technnical enthusiasm evolved to passion for real product development with free-information/open-source/modular-compatibility/DIY-friendly ideals. Over 10 years of technical experience, major 1st hand frustrations with so many bad products/designs out there (all the way from when I was 14, my new fishing rod broke on the first cast) that they really compelled me to design and build things properly! Tired of non-constructive office politics, getting effective communication is a relief. I like the principles of being kind yet firm, push-up focused systems (instead of pull-down), bridging abstract ideals to specific experiences, and discovering the good truths that move you forward.

Recommended Experiences: Fiction

  • The Three-Body Problem (book trilogy), written by Liu Cixin, Hugo Award for Best Novel 2015
  • Realm Of The Elderlings (15-book series), written by Robin Hobb
  • Expeditionary Force (15-book series), written by Craig Alanson, audiobooks narrated by R.C. Bray
  • SOMA (game), made by Frictional Games
  • Kaiji (manga), by Nobuyuki Fukumoto

Past Experiences: Non-Fiction Books

List ignores a ton of datasheets, application notes, etc.

  • The Safety Critical Systems Handbook (Smith, Simpson)
  • Origin of Consciousness in the Breakdown of the Bicameral Mind (Julian Jaynes)
  • Republic (Plato)
  • Structure of Scientific Revolutions (Thomas Kuhn)
  • The Art of Learning: An Inner Journey to Optimal Performance (Josh Waitzkin)
  • The Art of War (Sun Tzu)
  • 1100 Words You Need to Know (with short stories on each page, this was an enjoyable foray into advanced vocabulary)

Past Experiences: Fiction Books

  • The Sun Also Rises (book, Ernest Hemingway)
  • Redwall (book series, Brian Jacques)

Past Experiences: Games

Games that I've completed or reasonably progressed into. Intended to convey my history; should not be considered a list of recommendations.

Ongoing Games: Dota 2, Counterstrike: Global Offensive, Hunt: Showdown, Beyond All Reason, Omega Strikers, Magic: The Gathering Arena, Yugioh: Master Duel, Chess

Single-Player: I enjoy games with new ideas, stories, and feel.

  • The Pale Beyond
  • Hades
  • The Quarry
  • Life is Strange
  • Detroit: Become Human (Quantic Dream)
  • Deus Ex: Human Revolution
  • Nier: Automata (PlatinumGames)
  • The Walking Dead (TellTale Games)
  • Half-Life Alyx (Valve)
  • Beat Saber
  • Oxygen Not Included (Klei Entertainment)
  • Hollow Knight (Team Cherry)
  • Return of the Obra Dinn
  • Opus Magnum (Zachtronics)
  • Eliza (Zachtronics)
  • XCOM: Enemy Unknown
  • OMORI
  • Alien: Isolation
  • There is No Game: Wrong Dimension
  • The Stanley Parable
  • Fallout: New Vegas
  • Cave Story
  • Chrono Trigger (Square Enix)

RTS: I used to play a lot of custom games in Starcraft 1 and 2. Really enjoyed the history-driven campaign in Age of Empires 2. Recently discovered Beyond All Reason and it's the first time I'm consistently having fun with RTS PVP.

Childhood: Pokemon Yellow, Pokemon Silver, Dragon Warrior Monsters 2, The Legend of Zelda: Oracle of Seasons, Chessmaster: 10th Edition

Other:

  • Divine Knockout
  • Valheim
  • Marauders
  • Deep Rock Galactic
  • New World
  • Raft
  • Project Zomboid
  • Slay the Spire
  • Rust
  • Resident Evil 4 (Capcom)
  • Divinity: Original Sin 2 (Larian Studios)
  • Divinity: Original Sin (Larian Studios)
  • Stellaris (Paradox Interactive)
  • Dead by Daylight
  • Dota Underlords
  • Far Cry 3
  • Dead Space
  • Tom Clancy's Rainbox Six Siege
  • Team Fortress 2
  • Left 4 Dead 2
  • Mass Effect 2
  • Chivalry: Medieval Warfare
  • Terraria
  • Natural Selection 2
  • Escape from Tarkov
  • DayZ

MyAnimeList: CalmOfDawn

About this Website

The value of a personal website seems limited because it is temporary (dies with the person), niche value (fragments of the person's ideas), and harder to search for (than finding profiles on typical social platforms).

That said, they create opportunities for interested people to efficiently learn about a person at a deeper level, passively building rapport and natural unity.